News


Lost in Translation


November 1, 2005

By Dylan Stableford In navigating the communications gap between edit/creative and art/production, language is often the primary source of confusion. For either side, interpreting each other's syntax can be like watching a French-subtitled film noir in Spanish. Then again, such a clash was probably inevitable.

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Year-End Preoccupations


November 1, 2005

By Tony Silber This is the time of year where hope and best intentions no longer count. For publishers and owners and revenue producers of all varieties, it's coming down to the wire, and you find yourself re-crunching the numbers you re-crunched yesterday.

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Magazine M&A Looks to Close Out Year on High Note


November 1, 2005

By Dylan Stableford After what amounted to a blink of a respite from the harried pace of magazine M&A activity, three deals representing three very different sides of the industry were announced in the span of two days this week, as publishers and private equity firms looked to shore up transaction ledgers before the holiday season.

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Face Up: Snowboard


November 1, 2005

By Dylan Stableford Issue: September 2005 Frequency: Bimonthly Launched: 2004 Circulation: 75,000 Publisher: Mark Sullivan Graphic Designer: Aaron Draplin

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Is A For-Profit Institute Right For Your Market?


November 1, 2005

By Tony Silber Two years after the launch of a for-profit association intended to transform his company and, even more ambitiously, transform the way b-to-b media companies serve their markets, Hoyt Publishing Co. 's In-Store Marketing Institute has more than 350 paid members and will hit 400 by the end of the year, president Peter Hoyt says.

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Quark Fights Back in Design Software Battle


November 1, 2005

By Bill Mickey Back in 1998, Quark Inc. opened discussions to acquire Adobe , a $240 million company at the time, for an estimated $2 billion. Not only did Adobe essentially ignore Quark's overtures, the following year it debuted InDesign;a page layout application that eventually knocked Quark out of its industry dominating stupor and inspired a full-on race for design-shop dominance.

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