How Popular Science Built its iPad App
Parent Bonnier began brainstorming tablet concepts last year.
SEE ALSO: Popular Science's iPad App Launch Event
Magazine and newspaper publishers across the country spent the few short weeks between when Apple officially announced its plans to unveil a tablet e-reading device and when the iPad debuted to consumers this past weekend scrambling to develop an application so that their publication would be compatible with it.
Others, like Bonnier Corp., began imagining what its magazines would look like on tablet devices several months ago. The publisher partnered last year with London-based design firm BERG to produce the Mag+ project, which is aimed at solving some of the core challenges of translating print content to a touch-based tablet device.
According to Popular Science executive editor Mike Haney, Mag+ is built around a type of XML-based file format it calls MIB (the Mag+ Issue Bundle). MIB is a way to package all aspects of a magazineās content (text, images, etc.) in a standardized way so that the app, āwhich is essentially an MIB-reader, can render them with our unique functionality and architecture,ā he says.
With the Mag+ project already rolling, the PopSci team spent the 62 days following Appleās launch announcement crunching code and translating the fundamentals from Mag+ to create the app, called Popular Science+. The process was accomplished entirely in-house.
āThe coding of the actual app occurred entirely between that announcement and the launch, a feat made even more impressive by the fact that itās not simply a one-off app but a platform that we can and will roll out to Bonnierās other titles in the U.S. and Europe, and license to other publishers as well,ā Haney tells FOLIO:. āIt was always a goal to be there at or as close as possible to launch [of the iPad], and we knew that with the groundwork weād laid and the excellent team we had, we could get there.ā
āWeāve long believed that only with a full-color, large-screen, touch-interface device like the iPad could the magazine experience be faithfully recreated digitally, and we think Popular Science+ bears out that assumption,ā he continues. āSo the challenge of where to begin the iPad project was less about āHow do we make the magazine on a tablet?ā and more one of simply getting the code and functionality right for this particular device.ā
Haney says the magazine sees its April issue (the first on the iPad) as a āfirst stepā in the design process. āWe have additional features, including search and a special āheatedā mode that lets you clip and share content, that we plan to roll out in the next few months,ā he says. āAnd we hope the Mag+ platform will never be static but will continually evolve and grow based on our own ongoing learning and on feedback from our readers.ā
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